XBox 360 » MotoGP '06 » Reviews
Not that great.
Reviewed by i_love_games11 on October 28, 2006 | report this review
A while ago i wrote a review of motogp 3 and moaned about the blatent re packaging of the 1st game in the series over and over again. So now on the next generation THQ bring us Motogp 06. Lets face it, when we brought this we knew it was gonna be the pretty much the same game as last time with better graphics ( if you like it fine but dont kid yourself ). However months after getting it im still playing so there must be something new to the appeal. ( other than the fact that i didnt pay for it myself ) I wont bore myself by going over the games faults in detail, simply that the things in the game look like bikes but thats about it. Being a rider myself i can testify that any review that claims realism of this game needs to look into a padded cell. Motorbikes DO NOT work like this. So why the hell am i still playing and enjoying it? Possibly by now ive accepted that this game was never meant to be anything other than an arcade racer but there are other improvements ( albeit not where id really like them ). 1stly the graphics, these really r a major upgrade particular considering the wierd dirty look of sum of motogp 3's colours. Reflections, colours, textures, models all very nice and a real joy to watch in replay mode. Some things are noticably missing, there is still no damage model watsoeva ( remember the one-off scuffing from motogp 2? ) tho this doesnt really impact too much. Anouther small point is the dials in the cockpit view, ugly-non functioning and blurred when even motogp 1 had working speedos. But lets at least celebrate the elimination of the pointless and brain siezing motion blur effects. ( seriously yay ) 2nd big improvement is the look and polish of extream mode, tho yes the upgrade system remains pointless and they still look like copies of real bikes, they r at least now attractive and well designed copies. Id go so far as to say that i really wouldnt mind seeing sum of them them in the real world. Last and possibly least ( but every little helps ) is the inclusion of 2005 and 2006 riders in gp mode, not really any point to it considering the basic ride mechanics but still a nice touch showing abit more attention to detail. So then, finally i can recommend this game but really only as a good looking and fun arcade experiance. Designing ur bike logos and paint schemes is fun ( tho no where near as effective as Forza ) and at last the game has a graphics engine to do them justice. Similarly extream mode is still a shallow stuck on mod but now at least it looks pretty and has ( sum ) cool looking bikes. Just for the love of god dont try and tell me its realistic..in any way....no
Best MOTO RACER!
Reviewed by wolv2377 on December 04, 2006 | report this review
I have to say that this has to be the tops on MOTO racing games I have ever seen, smooth graphics and the sounds and feels of riding a real motocycle are what makes this title so great. Graphics are so beatiful and colorful, lighting in this game is dead on.You can almost smell the pavement and rubber as you burn it up down the tracks.
ok
Reviewed by cyber lynk on May 02, 2007 | report this review
this is a fun game but it takes foever and is very easy to beat levels. i like the braking better on it than other systems.
Great Moto GP Game
Reviewed by gogs on May 21, 2007 | report this review
Overall this game is a port of MotoGP3 with enhanced graphics. this is a good thing as it is difficult to improve on perfection without breaking the things that already work. The only dissapointment was there were really no new Tracks. I would have loved to see an Isle of Man TT style or Test Drive unlimited. Now that would be something special. I still advise turn off the drifiting as the inclusion of that feature has greatle taken away some of the real world physics.












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